VIVE Focus Series Face Tracker

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- Order before 11 PM, dispatched the same day.
- Free shipping or discounted shipping, from €75,-
- Expert advice and installation support
- Rated 8.8 by 569 customers
Pros and cons
- Add the face tracker to the Focus 3 Headset to track mouth movements.
- Easily attachable to the headset.
- The face tracker works with most common development programs, such as Unity and Unreal Engine, and is natively supported on certain games (for example VRChat).
- Combine the face tracker with the eye tracker for VIVE Focus 3 to create complete avatars.
- There are relatively few games available that utilise face tracking.
- The VIVE Focus 3 Headset is not included.
What's in the box
- 1 x HTC VIVE Focus Series Face Tracker
- 1 x Safety manual
- 1 x Warranty card
VIVE Focus Series Face Tracker
The VIVE Focus vision Face Tracker allows facial movements to be realised in the virtual world. This way, the user can better express their emotions by, for example, smiling or frowning. The Face Tracker accurately follows the user's mouth movements without noticeable delay. This not only adds an extra dimension of realism during game play, but can also be useful for a more realistic VR training or demo, such as practising soft-skills.
The VIVE Focus series Face Tracker is easy to attach to the VIVE Focus 3 Headset. No extra adapters or connections are needed. The face tracker can be attached to the glasses using a short USB-C cable.
Tip: combine the VIVE Focus series Face Tracker with the following accessories:
Features
- Mono tracking: the face tracker captures expressions through 38 'shapes' of the lips, jaw, cheeks, chin, teeth and tongue.
- 60 Hz tracking speed: thanks to the hi-fi tracking, the face tracker follows the face without any form of delay.
- SDK support: the VIVE Focus series Face Tracker supports Unity, Unreal Engine and certain native supports.
- Fast connection: the VIVE Focus series Face Tracker connects directly to the VIVE Focus series Headset via the built-in USB-C port. No separate add-ons or adapters are needed.