SenseGlove Nova 2

Product code: SENSEGLOVE.NOVA.2
Pros and Cons
  • Enhanced Haptic Experience: The primary advantage of the SenseGlove Nova 2 is the addition of haptic feedback in the palm. This provides a better sense of touch and grip when manipulating virtual objects, enhancing the immersion and realism of your experiences.
  • Active and Force Feedback: The Nova 2 combines active contact feedback and force feedback, allowing you to actually feel objects and perceive their size and weight. This ensures precise and immersive interaction in the virtual world.
  • Individual Finger Tracking: Thanks to the ability to track each finger individually, the SenseGlove Nova 2 offers unprecedented precision in grasping and manipulating objects. This increases accuracy and control, paving the way for more complex virtual actions.
  • Potential Compatibility Limitations: Depending on the platform or software used, there may be limitations regarding the compatibility of the SenseGlove Nova 2. It is important to check whether the product is compatible with the specific systems and applications you intend to use.
  • Physical Limitations: Although the SenseGlove Nova 2 is designed with comfort and ergonomics in mind, wearing the glove for extended periods may cause some physical fatigue. Additionally, it may slightly restrict the natural movement of your hands, which can be perceived as uncomfortable in certain situations.
  • For implementing SenseGlove Nova, it is advisable to contact our XR Tech Specialist.
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What's in the box
  • 2 x SenseGlove Nova 2 gloves (left and right)
  • 2 x Controller mounts
  • 1 x Charging cables and adapter
  • 1 x Carrying case
  • 1 x Manual
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Use Cases of the SenseGlove Nova 2

The SenseGlove Nova 2 is utilised in various industries and applications. Discover below how businesses and institutions are using these haptic gloves to optimise their processes.

VR Training

The Nova 2 enables realistic training simulations, allowing users to practise physical actions without risks or high costs. Volkswagen implemented the SenseGlove Nova for training mechanics in the assembly of the Volkswagen T6 and T7.

Research and Teleoperation

Researchers and businesses use the Nova 2 to analyse hand movements and force sensors. A large technology company used the glove for teleoperation projects where users could remotely control a robotic hand.

Virtual Prototyping

Thanks to haptic feedback, designers and engineers can physically evaluate virtual prototypes, accelerating product development. Fraunhofer IEM optimised design and assembly processes with SenseGlove.

Marketing and Product Demonstrations

With the Nova 2, companies can create interactive product experiences. Procter & Gamble Health used the gloves to introduce customers to their products in an innovative way.

Medical Training

The Nova 2 is used for medical simulations, allowing professionals to practise complex procedures in a safe virtual environment. MedVR used SenseGlove for training purposes in healthcare.

Military Training

Military organisations train soldiers in virtual combat scenarios. Engineering & Computer Simulations (ECS) developed a virtual combat training environment for American soldiers with SenseGlove.

Space Training

NASA uses the Nova 2 for astronaut training in a virtual zero-gravity environment. This enables astronauts to practise complex actions before they actually go into space.

Rehabilitation

SenseGlove is used in the medical sector for rehabilitation, where patients can regain motor skills through interactive therapies. Erasmus MC personalises rehabilitation programmes with SenseGlove.

Education

Educational institutions use the Nova 2 to offer students practical experience. Staffordshire University uses SenseGlove in educational programmes for an immersive learning experience.

Industrial Simulations

Companies simulate industrial processes with the Nova 2, allowing employees to train safely and efficiently. Sandvik used the gloves for training in maintenance procedures for mining trucks.

Culture and Entertainment

The Nova 2 is also used for interactive museum experiences and theme parks. Huaging and NCSIST developed an immersive cultural experience with the SenseGlove Nova 2.

Aviation Training

Airlines train their staff with SenseGlove for more realistic and safe scenarios. Emirates trains cabin crew with VR and haptics for a better learning experience.

Automotive

Car manufacturers train mechanics and develop vehicles in virtual environments. Volkswagen used the SenseGlove Nova for assembly training.

Human Interaction Research

Researchers study human interaction with virtual environments using the Nova 2. Staffordshire University discovered new ways to make history and education more interactive.

Robotics

SenseGlove is used in robotics for remote control and haptic feedback. Scientists are experimenting with this technology to make interaction with robots more natural.

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SenseGlove Nova 2

Note: The SenseGlove Nova 2 is designed for professional applications such as VR training and research. Please check compatibility with your VR system before purchasing.

The SenseGlove Nova 2 is an advanced haptic glove offering a new level of immersion in VR environments. With the integration of active contact feedback, users can feel virtual objects in their palm, providing a natural and realistic interaction.

Key features of the Nova 2 include:

  • Active contact feedback: A haptic strap applies pressure to the palm, making interactions with virtual objects feel lifelike.
  • Force feedback: Magnetic friction brakes simulate the size and rigidity of objects, with a force up to 20N per finger, equivalent to the weight of a 2kg brick.
  • Vibrotactile feedback: Advanced actuators in the thumb and index finger deliver realistic vibrations for actions like button clicks and impact simulations.
  • Finger tracking: Sensors capture the flexion and extension of the thumb, index, middle, and ring finger, as well as the thumb's lateral movements, for precise hand movements in VR.

The Nova 2 is designed with comfort and ease of use in mind. Its sleek design and easy donning and doffing make it suitable for extended use. Additionally, swapping soft gloves for different sizes has been simplified, and mounting trackers for precise motion tracking is now more user-friendly.

SenseGlove offers a special Academic Programme for educational institutions and research centres wishing to use the Nova 2 for scientific purposes. This programme grants academic users access to special pricing and support to facilitate the implementation of haptic technology in educational and research environments. Please get in touch for more information. There's a 20% discount for institutions that meet the requirements.

The SenseGlove Nova 2 is an advanced solution for professional VR training and research purposes.

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Product Videos
Product Videos
  • SenseGlove announces the Nova 2, its next-gen VR haptic glove
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