Education and VR
Curio uses VR for various purposes. They use it when providing information and workshops about extended reality. In addition, VR is used to immerse students in situations and environments that are difficult(er) to realise in current education. An innovative approach in the field of knowledge transfer.
It all starts with the right software
To achieve the above, good preparation is key. The right support and software contribute to this. Because only when you have this in order can you really make an impact with VR. At Curio, this has been successful. Thanks to VR, learning becomes more fun and interesting for students!